Ex-President of Kyrgyzstan Roza Otunbayeva in India
December 25, 2017, 06:00On 16-18 December, in Visakhapatnam (India), the International Conference titled "Transforming Education Conference for Humanity (TECH) " on Digital Pedagogy was held to create a peaceful and sustainable societies towards achieving the Sustainable Development Goal 4.7.
The conference was organized by the the UNESCO Mahatma Gandhi Institute of Education for Peace and Sustainable Development (MGIEP) and supported by the Ministry of Human Resources Development of the Government of India and the Government of Andhra Pradesh. Scientists and experts from all over the world, young people, ministries of education, information, communication, youth, civil servants, entrepreneurs and businesses providing educational technologies, teachers, psychologists of education, researchers and scientists on neurons of the brain gathered at the conference. The Conference comprised a variety of formats: hackathons, virtual reality expeditions, focused working groups, keynotes, plenaries, discussions, debates and more…
The International Conference TECH-2017 in Visakhapatnam was officially opened on behalf of UNESCO by R. Otunbayeva a member of the Council of the Institute of Mahatma Gandhi.
The 21st century requires new skills in order to increase the effectiveness of training, when it is necessary to digest a huge number of incoming information. That's why we need innovative tools for measuring the result, training teachers based on digital platforms, applying new technologies in classrooms.
In the 21st century schools are needed for inclusive, equal and quality education. And these are:
- digital games, digital pedagogy and assessments
- it is important to strengthen social and emotional learning
- it is need to use the digital platforms to teach the system approach and the design of thinking.
The 21st century requires policy for the implementation and application of digital pedagogy in the educational system. For this, it is necessary to develop and apply:
- best practices and models in the application, financing and implementation of this experience
- community-based approaches in the educational system
- solve problems of digital equality
- issues of intellectual rights and digital pedagogy
The conference was attended by more than 1,000 people, representatives from 65 countries, a large group of internationally recognized experts in the field of information and educational technologies from the countries of the West and India. Much attention was paid to the accentuation of the fact that the Internet is our digital world, which both promotes us to solve pressing problems and binds us to (digital heroin), causes concern about our security (aggressive games and crimes).
In dozens of reports and speeches, it was repeated more than once that technology is just a tool, the focus of education remains a person. Learning is gaining experience with your body, so digital learning must be passionate, emotional, with a soul. "If the head, hands and heart are involved in the learning process, the heart should always go ahead," said one of the speakers Sarah Prestige. "Trust intuition more than knowledge, the heart, mind, head should go hand in hand with the spirit, because technology is not neutral."
Particularly impressive was the experience of Armenia, with whom Suren Aloyan, the founder of Dasaran, New horizons of education, spoke. Since 2006, 81% of teachers from 30 thousand of all teachers in Armenia have managed to teach computer knowledge (there are 1484 schools in Armenia). They also created a software to collect information and assess the training, analyze the state of education, which is used by the Ministry of Education of Armenia. Dasaran, which means class, has created more than 50 educational games in geography, history, mathematics, on the constitution, on such topics as saving water, energy, etc.
In India, with its 1 billion 300 million population, of course, there is a gap in digital learning, it was mentioned that four million children living among the tribes in the jungle remain unaffected. Fully equipped laboratory classes in India are available only in 30% of senior classes, secondary schools do not have this infrastructure.
In rural India, the Internet is used for e-mail, facebook, versus. Since there are a large number of students in India, in order to achieve greater interactivity, a software such as the Google Classroom is often used in training. Another, free-of-charge Kahoot product makes learning process fun, avatars in color, animated messages allow the process of evaluating knowledge to turn into an exciting game. The Indian experience of acquaintance with information technologies through studying, the description of the national monuments listed in the UNESCO sheet is interesting. The first meeting of children with the digital world goes not in a black-and-white mode, but in color, quite often in the 3D dimension.
Assistant Professor of the University of Oregon (USA) River Knight, demonstrating in the panel session of the robot, noted that the robots will soon play an emotionally important role. While they are good at gathering a large amount of information and performing repetitive movements. They must understand the ways and structure of how a social environment is built to "serve" in human society whilerobots are not safe, because we cannot foresee how they will behave.
Speaking about the future of education at the session "Dialogue on Intergenerational Education", 9 young people from different continents of the world spoke with three leaders from the older generation on how technologies can help to narrow the gap in education. R. Otunbayeva took part in this dialogue, telling about the Kyrgyzstan's role in school digital education, expressed a number of ideas on how to reach more teachers, children and their parents with computer training.
It's interesting: Professor of the Oregon University (USA) River Knight, demonstrates in the panel session of the robot
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